Round 58: Schadenfreude
+23
spplmj
Diabeetus-Tan
Rainboy
Dracojounin7
Zink120
Aboithagameboi
Yoshi
Scept
Link Lab
Hunter Axel
Gam
French Connections
CodePhoenix
StalinCommander
DA
Archer
HATER
Cloak
Vatonnage
Leo E.
Tael
MrNaleIt
Shadi
27 posters
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Round 58: Schadenfreude
Hosts: Shadi and HATER
Role madness: YES (role madness means everyone gets a role)
Items: NO
Ghost Talking: Unsafe
Ghost Etiquette: Dead Men Tell No Tales (absolutely no ghost talking after death unless specifically allowed by host.)
Game start: Unknown
Phase type: Dual Phase/Speedplay hybrid: 44 hours days, 4 hours nights.
Lynch Tiebreaker: Incentive
Bastard Roles: Possible
Modkill: 2 rounds without any sign of life, quoting host without permission (it's okay to quote host if the host said it in a public area like on the forums) and ghost talking without permission,
Some tips from your generous hosts:
-Follow the story. There may be clues hidden in it if you look for them
-There will be SEVERAL never-before-seen roles in this game. Use your imagination.
-All wincons are not mutually exclusive, but each wincon excludes at least one other.
Game start, approx a ~week from this post because:
We need around 23 players so that's why the long wait for sign ups.
Signup List
1: Tael
2:
3: Vatonnage
4: Cloak
5: DA
6: StalinCommander
7: Phoenix
8: French Connections
9:
10:
11: Aboithagameboi
12: Zink120
13: Dracojounin7
14:
15: Diabeetus-Tan
16: Zyquux
17: MMage
18:
19:
20:
21:
22:
23:
Last edited by Shadi on Thu Sep 19, 2013 9:26 pm; edited 10 times in total
Shadi- Final Fight Guy
- Posts : 347
Join date : 2013-04-14
Age : 31
Location : Creepin' from the dark
Re: Round 58: Schadenfreude
Also, since we need 23 would you mind if we invite a few players over to fill the last spots out? I know you guys like some privacy but you also need a few players ;)
Shadi- Final Fight Guy
- Posts : 347
Join date : 2013-04-14
Age : 31
Location : Creepin' from the dark
Re: Round 58: Schadenfreude
WOAH there, slugger. In order of things I don't understand/probably should say:Shadi wrote:
Role madness: YES (role madness means everyone gets a role)
Phase type: Dual Phase/Speedplay hybrid: 44 hours days, 4 hours nights.
Lynch Tiebreaker: Incentive
Bastard Roles: Possible
Some tips from your generous hosts:
-Follow the story. There may be clues hidden in it if you look for them
-There will be SEVERAL never-before-seen roles in this game. Use your imagination.
Game start, approx a ~week from this post because:
We need around 23 players so that's why the long wait for sign ups.
1. I seriously HOPE everyone gets a role
2. what's this for the day cycle?
3. "incentive"?
4. "bastard roles"?
5. "may be clues" I'm pretty sure that this is not allowed.
6. Better not be a fucking jester as one of those roles
I'm going to go right out and say that this is probably not gonna happen.Shadi wrote:Also, since we need 23 would you mind if we invite a few players over to fill the last spots out? I know you guys like some privacy but you also need a few players ;)
MrNaleIt- Vintage Guy
- Posts : 532
Join date : 2012-06-13
Age : 31
Location : Location, Location
ANV Character
Name: Truck
HP:
(800/800)
TP:
(490/500)
Re: Round 58: Schadenfreude
I'm in, in any case.
Tael- Final Fight Guy
- Posts : 357
Join date : 2013-05-06
Age : 29
Location : The Salt Factory
ANV Character
Name: Ceasar
HP:
(320/400)
TP:
(970/1000)
Re: Round 58: Schadenfreude
oh yeah, I'll hop in, regardless of what happens
MrNaleIt- Vintage Guy
- Posts : 532
Join date : 2012-06-13
Age : 31
Location : Location, Location
ANV Character
Name: Truck
HP:
(800/800)
TP:
(490/500)
Re: Round 58: Schadenfreude
Shadi wrote:We need around 23 players so that's why the long wait for sign ups.
Re: Round 58: Schadenfreude
Meh, why not, I'm in.
Vatonnage- Vintage Guy
- Posts : 505
Join date : 2012-06-13
Age : 29
Location : DOWN IN PUMPKIN HILL
ANV Character
Name: [MLG]xXxDaRknEss420_n0sc0purxXx
HP:
(770/860)
TP:
(475/500)
Cloak- Vintage Guy
- Posts : 855
Join date : 2012-06-10
Location : Mid
ANV Character
Name: Fluffles
HP:
(720/800)
TP:
(415/500)
Re: Round 58: Schadenfreude
I'll explain those terms to you tomorrow, when I log on. Too tired to type it up tonight..
HATER- Really Active Guy
- Posts : 79
Join date : 2013-04-14
Location : Your mind.
Re: Round 58: Schadenfreude
1. What was meant was probably no normal villagers, in most games on our forums this tends to get clarified.MrNaleIt wrote:WOAH there, slugger. In order of things I don't understand/probably should say:Shadi wrote:
Role madness: YES (role madness means everyone gets a role)
Phase type: Dual Phase/Speedplay hybrid: 44 hours days, 4 hours nights.
Lynch Tiebreaker: Incentive
Bastard Roles: Possible
Some tips from your generous hosts:
-Follow the story. There may be clues hidden in it if you look for them
-There will be SEVERAL never-before-seen roles in this game. Use your imagination.
Game start, approx a ~week from this post because:
We need around 23 players so that's why the long wait for sign ups.
1. I seriously HOPE everyone gets a role
2. what's this for the day cycle?
3. "incentive"?
4. "bastard roles"?
5. "may be clues" I'm pretty sure that this is not allowed.
6. Better not be a fucking jester as one of those rolesI'm going to go right out and say that this is probably not gonna happen.Shadi wrote:Also, since we need 23 would you mind if we invite a few players over to fill the last spots out? I know you guys like some privacy but you also need a few players ;)
2. We usually have something called "speedplay" which is pretty much what usually happens here (day and night same time = lynch and NK same time) but there's a short night session here, apparently (I wasn't the one who setup the game, so Hater can elaborate
3. Means if X causes a tie, X ends up getting lynched.
4. idk either, HATER elaborate again.
5. If it's not allowed, it will be excluded np
6. Who knows :P
Shadi- Final Fight Guy
- Posts : 347
Join date : 2013-04-14
Age : 31
Location : Creepin' from the dark
Re: Round 58: Schadenfreude
To at least dim some questions before HATER finalises the answers.
Shadi- Final Fight Guy
- Posts : 347
Join date : 2013-04-14
Age : 31
Location : Creepin' from the dark
Re: Round 58: Schadenfreude
Okay... I hate to burst your bubble, as I'm too occupied to join any mafia games these days
but
please
please
please
understand
hosting a mafia game and EXPECTING a certain number of people, especially a HIGH number of people, in order to make your game work, is an awful idea.
Never do that.
but
please
please
please
understand
hosting a mafia game and EXPECTING a certain number of people, especially a HIGH number of people, in order to make your game work, is an awful idea.
Never do that.
Archer- Vintage Guy
- Posts : 1778
Join date : 2012-06-10
ANV Character
Name: Dente - El Exterminador de Demonios Dos
HP:
(320/400)
TP:
(955/1000)
Re: Round 58: Schadenfreude
THERE IS NO "QFT" BIG ENOUGHAlpar wrote:please
understand
hosting a mafia game and EXPECTING a certain number of people, especially a HIGH number of people, in order to make your game work, is an awful idea.
Never do that.
either way, I'm in.
Also
how is that diplomatic?Shadi wrote:3. Means if X causes a tie, X ends up getting lynched.
Re: Round 58: Schadenfreude
....In.
StalinCommander- Guy in Charge
- Posts : 905
Join date : 2012-06-10
Age : 106
Location : Moscow, Motherland
ANV Character
Name: Dr. Vladiovich Von Krusteacov Ruskieman
HP:
(308/400)
TP:
(920/1000)
Re: Round 58: Schadenfreude
So... if a tie was caused... and the person who caused the tie gets lynched.... does the tie still occur?
and... in I guess
and... in I guess
CodePhoenix- Vintage Guy
- Posts : 331
Join date : 2012-06-14
Age : 30
Re: Round 58: Schadenfreude
In.
I don't think it's about being diplomatic. It's about preventing Nale-ing the game. :PDA wrote:how is that diplomatic?Shadi wrote:3. Means if X causes a tie, X ends up getting lynched.
French Connections- Vintage Guy
- Posts : 476
Join date : 2013-01-24
Age : 35
Location : In the ghetto
Re: Round 58: Schadenfreude
In. Not looking forward to another week long wait time since stalin just put us through that, but still be prepared to accept that you most likely wont reach the quota. 20 is a number we very rarely reach, and I don't think we've EVER reached 24. (do we even have that many people?)
Gam- Vintage Guy
- Posts : 468
Join date : 2012-06-11
Location : Location: Location: Location: Location...
ANV Character
Name: Wibli
HP:
(775/800)
TP:
(475/500)
Re: Round 58: Schadenfreude
We have 46 people.
As for how many we have active on average, about a quarter of that. Maybe less.
As for how many we have active on average, about a quarter of that. Maybe less.
Hunter Axel- Vintage Guy
- Posts : 925
Join date : 2012-06-11
Location : The Usual Place
ANV Character
Name: Minerva
HP:
(710/800)
TP:
(490/500)
Re: Round 58: Schadenfreude
In.
Also, having the nightphase separetly is an awful idea, mainly due to timezones, which range from GMT +1 to GMT -11 (I think, if not, -7).
EDIT: Oh, on Nale's point 5, there's nothing saying it isn't allowed and I'm certain I've got some information from story posts before.
Also, having the nightphase separetly is an awful idea, mainly due to timezones, which range from GMT +1 to GMT -11 (I think, if not, -7).
EDIT: Oh, on Nale's point 5, there's nothing saying it isn't allowed and I'm certain I've got some information from story posts before.
Link Lab- Guy in Charge
- Posts : 593
Join date : 2012-06-11
Age : 33
Location : Kakariko City, Hyrule
ANV Character
Name: Eliot Egawa
HP:
(400/400)
TP:
(920/1000)
Re: Round 58: Schadenfreude
Eeeeeeeeeeeeeeeeeeeeeeeehhhhhhhhhhhhhhhhhh, I'm not so sure. This is very likely to cause some serious f*ckery, especially of the mental sort.
Re: Round 58: Schadenfreude
Also, another concern, say it's like this:Phoenix wrote:So... if a tie was caused... and the person who caused the tie gets lynched.... does the tie still occur?
- Fig. 1:
- Nale - 5 - lame, lamer, nerd, fool, yoshi
Not Nale - 4 - okay, pretty cool, wow, fart
wowman - 2 - nale, scooby-doo
11/twenty-fucking-three
- Fig. 2:
- Nale - 4 - lame, lamer, nerd, fool
Not Nale - 4 - okay, pretty cool, wow, fart
wowman - 3 - nale, scooby-doo, yoshi
11/twenty-fucking-three
MrNaleIt- Vintage Guy
- Posts : 532
Join date : 2012-06-13
Age : 31
Location : Location, Location
ANV Character
Name: Truck
HP:
(800/800)
TP:
(490/500)
Re: Round 58: Schadenfreude
Before I start clarifying, remember that the game specs listed here are from our forums. Hence, they reflect a slightly different game nomenclature, but fear not! for I am here to translate.MrNaleIt wrote:
WOAH there, slugger. In order of things I don't understand/probably should say:
1. I seriously HOPE everyone gets a role
2. what's this for the day cycle?
3. "incentive"?
4. "bastard roles"?
5. "may be clues" I'm pretty sure that this is not allowed.
6. Better not be a fucking jester as one of those roles7. I'm going to go right out and say that this is probably not gonna happen.Shadi wrote:Also, since we need 23 would you mind if we invite a few players over to fill the last spots out? I know you guys like some privacy but you also need a few players ;)
*clears throat*
1. We commonly refer to "power roles" as simply "roles." Since, in the olden days, plain villagers often did not get role pms (the host would pretty much just say, "if you didn't get a pm, you're a normal villager" -- this has since been changed for a variety of reasons), they were commonly referred to as "role-less".
tl;dr: No plain vanillas whatsoever in this game. Everyone has some sort of power or ability.
2. I was originally planning to do 48-hour hybrid rounds, but, in order to reflect (and respect) your traditional ways here, I believe this can be changed to 48-hour speedplay. Plenty of time to introduce hybrid-phase games later on.
tl;dr: Don't worry about it, we'll change it to speedplay. This game was originally intended to run on our forums, but I decided to run it here instead because I wanted to introduce something really different.
3. Incentive is a tie-breaker style that, if a tie should occur, dictates that the player who called the tie be lynched. Incentive gets REALLY interesting in games with doublevoters, village idiots, or soothsayers....
tl;dr: You tie, you die.
4. Bastard roles, e.g. roles that might not fit quite right into the current meta, e.g. cult, paranoid cop/seer, random cop, Paranoid gun owner, or hidden variations on roles, etc.
Basically any role that could be considered unbalanced, switches one's alignment, or causes the host to deceive a player.
5. Isn't it? Giving subtle hints in stories isn't considered legal? Well then. I suppose they can be edited out.
6. If there were to be a jester, you may be sure that it will be well-balanced. For instance, in one of my most recent games, I had a jester (commonly called a Fool on our forums), but he had two toughs (e.g. would survive two lynches/shots), meaning it was very interesting watching him try to get rid of his toughs without getting shot when they were gone. It turned out to be quite difficult.
Other variations include Fool/Militant rivalry: Fool vs. A militant (who wins if he gets nightkilled before the fool gets lynched, fool wins if he gets himself lynched before the militant is nightkilled)
and X-round fool: the fool has to be lynched on a certain round (Say, round 4 or 5) to win.
But no, there will be no Fools in the normal sense (wins and ends the game if lynched at all).
7. Well, I'm willing to wait and see DA and the mods' opinion on it. I'll defer to their judgement, of course.
HATER- Really Active Guy
- Posts : 79
Join date : 2013-04-14
Location : Your mind.
Re: Round 58: Schadenfreude
Yes.MrNaleIt wrote:Also, another concern, say it's like this:Phoenix wrote:So... if a tie was caused... and the person who caused the tie gets lynched.... does the tie still occur?And say yoshi switches his vote:
- Fig. 1:
Nale - 5 - lame, lamer, nerd, fool, yoshi
Not Nale - 4 - okay, pretty cool, wow, fart
wowman - 2 - nale, scooby-doo
11/twenty-fucking-threeor something like that. Does yoshi get killed because he switched his vote and caused a tie?
- Fig. 2:
Nale - 4 - lame, lamer, nerd, fool
Not Nale - 4 - okay, pretty cool, wow, fart
wowman - 3 - nale, scooby-doo, yoshi
11/twenty-fucking-three
If you cause a tie, you die. Yoshi's voteswitching caused a tie, so the poor poor pikachu is strung up for the round :(
HATER- Really Active Guy
- Posts : 79
Join date : 2013-04-14
Location : Your mind.
Re: Round 58: Schadenfreude
So... basically, this round's gonna be a clusterf*ck of WTF? Hoo boy.
Also, Yoshi's a Raichu. He probably won't take kindly to being referred to as his inferior pre-evolved form.
Also, Yoshi's a Raichu. He probably won't take kindly to being referred to as his inferior pre-evolved form.
Re: Round 58: Schadenfreude
Nope. The person causing the tie is lynched instead.Phoenix wrote:So... if a tie was caused... and the person who caused the tie gets lynched.... does the tie still occur?
and... in I guess
ALSO: This game /can/ start with 21 players (or even as few as 20), but the roleset would have to be...condensed a bit.
I did have a contingency set. It would, however, reach its full potential at 23.
HATER- Really Active Guy
- Posts : 79
Join date : 2013-04-14
Location : Your mind.
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