Screw dragons, a 7th Dragon run
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Gam
StalinCommander
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Leo E.
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Re: Screw dragons, a 7th Dragon run
GUNDAM
Really, 8 letters ins't a lot to work with
Really, 8 letters ins't a lot to work with
Caelun_Niveus- Final Fight Guy
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Re: Screw dragons, a 7th Dragon run
GUNDAM it is.
What it stands for is up to you people, so you can have it mean something as silly as possible if you want to.
: GUNDAM? That's a nice name. I'll register it for you. There's just one name there now, but you can add members at any time. I recommend finding 3 friends before you go! Go with your friends to the building next door. The Quest Office is the main place where Hunters can find work. Anyhow, best of luck. I'll be seeing you.
>Talk to her again
: As Hunters, I suggest you introduce yourselves at the Quest Office. If you have questions, Menas should be able to answer them.
And now we have character creation available to us! Keep in mind, as the lower screen shows, the very max cap of characters we can have is 16. Don't worry about getting little screen time though, this game is more lenient regarding levels than Etrian Odyssey is, so everyone will get a piece of the action.
The classes available are(Portraits show weapons they can use):
Brawny Battler. A pure warrior trained in all weaponry and techniques.
Ruthless Rascal. An underground assassin who takes the low road.
Wayfaring Warrior. A wielder of fine katanas who puts all faith in her blade.
Plateclad Paragon. A devotee of courtly honor who bears the brunt for all.
Savage Scholar. A manipulator of mana who can cause catastrophes at will.
Matchless Medic. A recovery specialist happy to provide backup for others.
Dancing Diva(?). A scion of Southern royalty with a commanding voice.
The character limit for names is 6.
Go wild.
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Re: Screw dragons, a 7th Dragon run
Feline Fighter named Lynn
Caelun_Niveus- Final Fight Guy
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Re: Screw dragons, a 7th Dragon run
I feel I should clarify, the cat girls? They're a race called Rushe.Caelun_Niveus wrote:Feline Fighter named Lynn
The males have wolf ears, I hear. I never got that far in this.
grashbar- Veteran Guy
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Re: Screw dragons, a 7th Dragon run
That's my thing, you jerk. >:ICaelun_Niveus wrote:Feline Fighter named Lynn
Re: Screw dragons, a 7th Dragon run
Wait, you can recruit Male Rushe? So this isn't all the potential options?grashbar wrote:I feel I should clarify, the cat girls? They're a race called Rushe.Caelun_Niveus wrote:Feline Fighter named Lynn
The males have wolf ears, I hear. I never got that far in this.
Caelun_Niveus- Final Fight Guy
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Re: Screw dragons, a 7th Dragon run
No. This is all of them.Caelun_Niveus wrote:Wait, you can recruit Male Rushe? So this isn't all the potential options?grashbar wrote:I feel I should clarify, the cat girls? They're a race called Rushe.Caelun_Niveus wrote:Feline Fighter named Lynn
The males have wolf ears, I hear. I never got that far in this.
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Re: Screw dragons, a 7th Dragon run
Blonde Girl Megane Mage named Gina
spplmj- Vintage Guy
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Re: Screw dragons, a 7th Dragon run
Blue haired female rogue called Hobama.
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Re: Screw dragons, a 7th Dragon run
Thanks Hobama
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Re: Screw dragons, a 7th Dragon run
White-knight named Al
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Re: Screw dragons, a 7th Dragon run
Alpar wrote:White-knight named Al
A: >Whiteknight
B: They're all white
Re: Screw dragons, a 7th Dragon run
Don't worry Grash got what I meant.
We're just bros like that.
We're just bros like that.
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Re: Screw dragons, a 7th Dragon run
- Update I spent far too much time on over the day.:
Initial party is up.
Hobama will appear next update.
Now let's explore Kazan.
Enlistment house.
Quest house.
Game being no fun.
That guy behind the counter has a different sprite.
He must be the one we're supposed to talk to.
: This is where the world's Hunters come for work, and the rewards thereof. We mediate between the clients and Hunters. Keep doing requests in order to build a name for yourselves as hunters. Got it?
I don't think we get it guys.
Do we get it?
(Yes)
: Glad to hear it. You also might want to poke around town for any other jobs to do. We're happy to have promising rookies like you. Stay safe and good luck!
As we're about to leave...
: The "CUSTOM" option is very important. It lets you spend your SP on various skills. As you adventure, you'll gain more SP each time you level up. Anyway, those're the basics. So get to it!
As Menas said, Y brings up the menu.
Custom reveals that we have a TON of skills, like holy crap.
Unfortunately there's no skill sims, so sorry guys.
Instead, I'm gonna put an image of all three pages in, and the skill tree, and have you guys decide on the skills. I'll inform you of when a skill is available to obtain
Also, some skills cost two skill points instead of one, and the higher level a skill is, the more SP it'll cost (To upgrade from level 7 to 8 mastery of anything, it costs 2 SP for example).- Knight:
- Princess:
- Fighter:
- Mage:
- Rogue:
And sorry Nick, you're on your own regarding Rogue skills. I'm heading into this blinder than EO3, so I dunno the best course of action with Rogues. Other than that, if you want to know what a skill does, ask me for details.
Once we leave the quest house...
We see three people in need of assistance.
To obtain quests, you have to walk around town and talk to people to unlock them, then head back to the quest house, accept the quests, THEN go back to the people in need and get the details from them.
We can hold a max of three quests at a time.
Anyways heading back to make Alpar's cha-
Who's this faget.
: Let's see... The most solid guild is probably still Kingsblade.
: Hah! Yeah, I already know they're good.
: The rest all run together.
: Hmph.
: Heh heh... well, you never know when a guild will surprise you.
: Hah. I'm looking forward to hearing about a new guild making a name for itself.
Um. Hi guy.
: Those first days together, taking on the world... Those times build bonds that can never be broken.
And then we moved out of the way so he could leave.
And then Alpar's character was made, NOW LET'S GRAB QUES-
Welp, looks like more exposition by Mr. Unknown.
: Did you get the order?
Shopkeep: Yes, of course we heard from Mr. Menas.
: Can you fulfill it?
Shopkeep: It won't be easy to find that much gear... but we'll do our best.
: I appreciate it. By the way...
Shopkeep: Yes... I know what you're looking for. Rushe swordsmiths have a fine reputation.
: Hmm... My, this is impressive. You weren't kidding.
Shopkeep: Is that all you wanted?
: Well... you were able to get a good deal on it, right?
Shopkeep: On this sword? It's as expensive as you'd expect.
: Okay, I get it. Can't blame me for trying.
Shopkeep: Thank you very much.
: Thanks. I'll see you later.
Hi again, guy.
: Someday, if you find a weapon that suits you... You'll go places, kid.
And then he left, as we all squeezed into a single square.
Now let's do the three quests.
>Yes
Novice Rita: Wha, no lie, really!? Oh my god, thank you!! I was getting super worried! Man, I'm so glad you took it! Totally! Okay, lemme explain things. I'm a rookie Hunter, but... I still wanted to form a guild. Don't look at me like that! It's more fun this way! Better to learn the trade with a bunch of friends to party with, right?? But... nobody showed up! Is no one interested? Or does nobody have confidence in me cuz I'm still learning? Hey, I bet you could do it! You could convince some people to join my guild! Well... at least... 2 people, I guess. That's enough. ...Huh? Where can you find 'em? I... don't really know! Buuut... probably not here. I mean, I looked all over town and found nothing. So I would look around just outside of town. I'll be waiting for ya!
Elderly Courier: I'm the leader of the Courier Guild. It's my job to deliver packages. But I forgot how old I'm getting these days. I just threw out my hip. I could ask my son, but the monsters are too strong. But you'd have no problem. Some courier I am! I can't even walk. It really is a shame. If you could deliver this to miross in my place, I would be most grateful.
>You've been given a "Special Delivery"!
Elderly Courier: It's for a popular knight in Miross. Please deliver it for me!
The third quest just needs us to collect 3 nuts. So without further ado...
We leave town.
We left town.
Now, as you would imagine, early game, any monster can rek us. So first thing first, some minor grinding. This will go by fast.
Battle!
One thing I really love about this game is
HOW FUCKING ADORABLE THE IN-BATTLE SPRITES LOOK
LOOK AT THIS
FUCKING
LOOK AT THIS
They also have animations for when they attack AND IT'S ALSO REALLY ADORABLE but I missed it this battle so :<
After the battle WE GET MORE ADORABLENESS (and experience, I guess. Divided by 4, as the image shows.)
Now introducing the EX gauge. When using one...
The character using it will ignore turn order in favor of going first. The attacks/heals performed by that character will also become more powerful.
The EX gauge is only recovered by staying at an inn, because it EXhausts you. It also has three uses.
Managed to grab an image of Lia mid-attack.
Now to grinding.
After some quick grinding, everyone in the current party is level 2.
That should let us reach Miross safely.
And then we reached Miross.
Time to talk to everyone in town.
What this game does, unlike a lot of other RPGs, is that a ton of stuff is unlocked by talking to random people. So let's go do just that.
This girl is a fun one.
Phon: Well then. Would you like a reading?
>Have our fortune told.
Phon: Understood. Allow me to divine your fate for today.
>Screen blinks white once.
...
>Screen blinks white again
>Screen blinks white for the last time.
Phon: I have glimpsed it. You will be unhappy. Or possibly, delighted. Your lucky item is a snowclone... ...whatever that is.
Other than that, nothing of interest, so let's go further north in this city.
Poking fun at generic names.
Ah, here's our guy... girl...... whatever.
>You handed over the "special delivery"!
Popular Knight: Ah, it's from a childhood friend in my hometown! Is she interested too?! Oh, my heart's pounding! ...Anyway, you've certainly done your job. The Courier Guild always gets things done on time. Thanks very much!
And now we can go to any quest office and claim our reward.
I think I'll end the update here. Next, we'll go do the other two quests.
Quick edit: Also, just because a skill is highlighted in orange does not mean it is obtainable at the moment. Just means the "cursor" is over it.
Last edited by grashbar on Mon Sep 08, 2014 3:02 pm; edited 1 time in total
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Re: Screw dragons, a 7th Dragon run
Cute girl samurai looks like Puchima Chihaya.
I'll put my points in Sonic Shot, Bow Mastery and Out Hunting (which I assume may be a useful passive).
I'm not going to fight over swords with all those other users.
I'll put my points in Sonic Shot, Bow Mastery and Out Hunting (which I assume may be a useful passive).
I'm not going to fight over swords with all those other users.
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Re: Screw dragons, a 7th Dragon run
nicksoapdish wrote:Cute girl samurai looks like Puchima Chihaya.
I'll put my points in Sonic Shot, Bow Mastery and Out Hunting (which I assume may be a useful passive).
I'm not going to fight over swords with all those other users.
No dice. Because I already know the game, Grash has shared with me a guide to all the skills. Since he wants to keep the game's title a secret a while longer (for some reason), I'll just say it myself:
Sonic Shot cannot be taken until you have level 5 Bow Mastery. (That's the whole scenario about why he added the edit about the cursor, I PMed him wanting Fang Blade)
And while this guide seems to use different names for everything, I would assume through process of elimination that "Out Hunting" is the skill that increases our encounter rate. Fortunately, you have to manually activate it for a small bit of MP (that decreases with how high the level is)
Anyway, you have 4 skill points to spend (if you're level 2 like the rest of us)... with that in mind, this is what you can spend those points on:
POW/SPD/INT Bonus: costs 2 points for POW, 1 for SPD/INT. POW increases physical damage/defence, INT is magic dmg/def, SPD is evasion/speed
(Skip the sword skills cause you don't want them)
Bow Mastery - 1sp (up to level 5)
>Seeker: "Recovers the decreasing hit rate of bow attacks", whatever that means. Bow Mastery 1, 1sp, maxes at level 1
>Sleep Shot: damage and chance of bettime. Bow Mastery 3, 1sp
Sneakcraft - 1sp up to level 7, increases speed
>Sand Kick: Blinds the enemy. Sneakcraft 3, 1sp
Out Hunting: well we covered this above. 1sp
And... yeah, that's all you can get right now. Everything else requires more SP/Higher Mastery skills
If anyone else needs help, I'll post their skills on an as-requested basis... tomarrow.
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Re: Screw dragons, a 7th Dragon run
Thanks.
Ok as many points in Bow Mastery as possible and sleep shot. If anything left go Seeker.
Ok as many points in Bow Mastery as possible and sleep shot. If anything left go Seeker.
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Re: Screw dragons, a 7th Dragon run
You have Four points. Getting sleep shot, and the bow mastery to unlock it, will take all four of those points.
EDIT: Correction, you have three points. You are still at only level 1, for the moment.
Edit 2: OH, apparently the guide goes a bit further than I was reading and gives tips for each of the separate skills...
"Seeker
Recovers from the ever-decreasing hit rate of bow attacks.
This skill only has a single level at 1 SP, but it's a must have. Bow attacks will decrease in accuracy as battles go on. It's cheap enough to not hurt anything."
EDIT: Correction, you have three points. You are still at only level 1, for the moment.
Edit 2: OH, apparently the guide goes a bit further than I was reading and gives tips for each of the separate skills...
"Seeker
Recovers from the ever-decreasing hit rate of bow attacks.
This skill only has a single level at 1 SP, but it's a must have. Bow attacks will decrease in accuracy as battles go on. It's cheap enough to not hurt anything."
Caelun_Niveus- Final Fight Guy
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Re: Screw dragons, a 7th Dragon run
- Questing update:
Welcome back. Last time we finished a quest in Miross. Here we're back in Kazan for a reason. First one being that cael...
Has requested a class change! Say goodbye to Lynn the Fighter...
And say hello to Lynn the Samurai! With that, I can now set up an image of Samurai skills!- Samurai:
Anyway, let's go tell that guy we did his quest.
Elderly Courier: He got it just fine? Ah, good to hear. My legs are my meal ticket. I'll teach you guys the trick to traveling fast.
>You got the Running ShoesYou learned the "Sprinting" party skill!
Elderly Courier: With this skill, you can press the B button to dash around! Doesn't that make you want to join my guild? Hahaha, just kidding! Anyway, my hip should be fine in no time. Then I'll be back to work. Go get your reward from the Quest Office any time!
Yay.
Let's go get that reward now, so we can buy a bow for Nick.
Moneyyyyyyyyyyyyyyyyyyyyy
...And no experience.
Yeah this game doesn't give experience for clearing quests, but that's no big deal.
We still have two other quests to do though, so let's do those. We have 1 out of 3 nuts, so out we goooo
Let's see, for the Guild quest, one of the places we have to go to is...
Here.
oh shit we have no map what will we doooooooooooo
Chest with a Paro Fruit here. (Healing item. The basic potion of this game)
That is a big turtle.
Here's a dude.
Rookie Harris: Unless you need help, don't distract me.
>Mention Rita's Guild
Rookie Harris: What are you up to? ...A guild needs members?
>Screen goes black for a moment, presumably to have us explain the situation.
Rookie Harris: I've tried life as a lone wolf, but it's tough going. But, you probably just want me to leave so you can steal this quest. Don't misunderstand me. I'd do the exact same thing to you guys. Anyway, sure, I'll go hear what this woman has to say. Adios!
And then he left.
We leave as well.
Next is...
Down here.
Weird place.
Novice Emily: I meant to be heading to Kazan...
>Invite her to Rita's guild
Novice Emily: Eeeeeeeek?! Are, are you travelers? Y-you startled me... Yeah? You're inviting me to a guild?
>Same screen blackout as with Harris.
Novice Emily: I tried to go on a journey, but I'm kinda a scatterbrain... All in all it's been a mess. I was starting to wonder if this was it for me... If they'll accept me, I'll gladly join up! ...Anyways, I'm off to Kazan now. Pardon me!
And then she left as well.
Now to find the nuts.
We have the nuts. Let's head back.
Sisterly Girl: I'm looking for the Nuts dropped by the Nutshells outside of town. I'll need about three nuts to make a charm. Thanks for helping! ...Hey, are those Nuts? They are! Those're the nuts I need! Thank you! I've been waiting... I'll make it right now.
>Screen goes black
Sisterly Girl: This should keep him safe on his way. You see? I made an amulet. Hee hee. Thank you sooo much for helping! To say thanks, I made you an extra. Please take it!
Doing quests sometimes nets you bonuses outside of the quest reward. Which is nice.
Sisterly Girl: Safe travels, everyone!
Woo.
Also because I never remember to do this, here's the victory theme and the shop theme.
Now let's go see Rita.
Oh look.
She has friends now.
Novice Rita: These two people say that you sent them! Ace work! Thank you! Now I have to find a third person! Hahaha! So, I'm gonna journey with them. I'll show you guys by going on a biiig adventure and becoming a great Hunter! Then, you guys can join my guild, right? Haha, just kidding! Ohhh, yeah, there was something else too! I just learned a majorly important skill! Let me show you too!
>You learned the Mapping party skill!
This skill makes chests and stairs automatically show up on the map. Woooo.
Novice Rita: Strike while the iron's hot! We're leaving real soon. You can pick up the reward from the Quest Office whenever you want. I hope you guys have a wonderful journey! See you around!
And then they left, with Emily almost going the wrong way.
Woooo
Now let's go collect the rewards.
Paro Medicine is basically a hi-potion.
And then there's this.
Well, with nothing else to do, let's hear if Menas has something different to day.
: ...
Well that didn't help. Let's leave then.
Those two are new here.
Aged Hunter: Her, didya hear? Something crazy is out there lately.
Composed Man: Yeah, I heard. A very strong monster is in the Nameless Cave.
Aged Hunter: A little place like that? Wouldn't a lot of hunters get a nasty surprise?
Composed Man: Yes, it's a serious situation. The President's office is already taking steps. They're looking for Hunters to resolve the situation.
Aged Hunter: Are you taking a crack? Good way to build a rep.
Composed Man: Do I look like an idiot? Way too dangerous. Besides, a big guild will take care of it. No room for little guys.
We have a MISSION! Missions are required to do to progress in the game.
Anyway, let's go sa-
YOU AGAIN!?
Six Swords Inn (Lady behind the counter): Oh, what's this? Welcome!
: How's business?
Six Swords Inn: Thanks to all the Hunters and merchants that've come here, pretty good!
: Is that so? Probably has something to do with good food and cozy beds, too. And a little hard work.
Six Swords Inn: Oh, thank you.
: I hope you stay around for years to come.
Hey there.
: It's important for folks to have a place to rest after battle.
And then he left.
Who the hell is that guy anyway.
Ah well. Next update, we're taking our first mission! Assign your skill points, people!
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Re: Screw dragons, a 7th Dragon run
Right, might as well help a bit. I posted the skill-list for Soapdish, so here's the one for the rest of you... and a complete one for Soap, including the skills I didn't list because he couldn't afford.
First: Everyone has access to POW/INT/SPD boost. These are the same for everyone:
POW - 2sp per level, caps at 10. Increases Physical damage and defense
INT - 1sp per level, caps at 10. Increases Magic damage and defense
SPD - 1sp per level, caps at 10. Increases speed and evasion
Oh gods, between just transcribing the information, making it look pretty, and making sure all the names are right (Big problem with Leo's guide: The guide lists "Bloody Cry" under the name "Shriek of Falling Leaves" for instance), this is taking forever... the rest of you I'm gonna post skills for tomorrow
First: Everyone has access to POW/INT/SPD boost. These are the same for everyone:
POW - 2sp per level, caps at 10. Increases Physical damage and defense
INT - 1sp per level, caps at 10. Increases Magic damage and defense
SPD - 1sp per level, caps at 10. Increases speed and evasion
- Princess Lia:
Nobility: Increases cast-speed "Holy Song" spells
1sp to lv7, 2sp after, caps at lv10
>>Heated Words: Increases Party's attack power
Nobility 1, 1sp to lv7, 2sp after, caps at lv10
>>Hard Words: Increases Party defense
Nobility 1, 1sp to lv7, 2sp after, caps at lv10
>>Lullaby: Puts an ally to sleep. They recover HP and MP while napping
Nobility 3, 1sp, caps at lv5
>>Nature Song: Gives all allies health regeneration
Nobility 5, 1sp to lv7, 2sp after, caps at lv10
>>Moonlit Song: Gives all allies mana regen
Nobility 10, 1sp to lv7, 2sp after, caps at lv10
Cruelty: Increases cast speed of "Evil Songs"
1sp to lv7, 2sp after, caps at lv10
>>Agony Cry: Stuns all enemies
Cruelty 1, 1sp to lv7, 2sp after, caps at lv10
>>Oblivion Song: Puts the enemies to sleep
Cruelty 3, 1sp to lv7, 2sp after, caps at lv10
>>Madness Song: Confuses all enemies
Cruelty 3, 1sp to lv7, 2sp after, caps at lv10
>>Discord Song: Curses all enemies
Cruelty 5, 1sp to lv7, 2sp after, caps at lv10
>>Bloody Cry: Inflicts Bleed on all enemies
Cruelty 8, 1sp to lv7, 2sp after, caps at lv10
Dominance: Increases attack damage done with whips.
1sp to lv7, 2sp after, caps at lv10
>>Terrorize: Preforms a whip attack that has a chance to inflict "Fear" in enemies.
Dominance 1, 1sp to lv7, 2sp after, caps at lv10
>>Punishment
Dominance 3, Cruelty 3, Terrorize 3, 1sp to lv7, 2sp after, caps at lv10
>>Die for Me: Tells all Feared enemies to attack themselves with a normal attack.
Dominance 3, 2sp for lv1, 1sp after, caps at 5
>>Kill for Me: Tells all Feared enemies to attack eachother
Dominance 5, 2sp for lv1, 1sp after, caps at 5
>>Stand for Me: Tells all Feared enemies to protect their mistress, taking the damage from any other attacks.
Dominance 8, 2sp for lv1, 1sp after, caps at 5
Provoke: Gets enemies to attack you more
Nobility 1, 2sp for lv1, 1sp after, caps at 5
Royal Order: Inflicts an enemy with "Order", lining them up for the Knight's ability "Save the Queen"
Nobility 5, 2sp for lv1, 1sp after, caps at 5
Royal React: For the next 5 turns, you gain an extra turn anytime another ally's React gives them an extra turn.
SPD Bonus 5, 2sp, caps at lv1
Cure: Heals an ally
INT Bonus 1, 1sp to lv7, 2sp after, caps at lv10
Cure II: Heals an ally better
INT Bonus 5, 1sp to lv7, 2sp after, caps at lv10
Statecraft: Increases EXP we get from battle
INT Bonus 8, 2sp, caps at lv1
- Magician's Gina:
Fire Mastery: Increases damage and cast speed for spells of the associated element.
1sp up to lv4, 2sp for lv5, caps at 5
>>Flame: Single target elemental damage
Fire Mastery 1, 1sp up to lv4, 2sp for lv5, caps at 5
>>Volcano: Hits all enemies for elemental damage
Fire Mastery 3, Flame 3, 1sp up to lv4, 2sp for lv5, caps at 5
>>Flame Veil: Places a veil on an ally that automatically counterattacks anyone who attacks them
Fire Mastery 3,, 1sp up to lv4, 2sp for lv5, caps at 5
Ice Mastery: Increases damage and cast speed for spells of the associated element.
1sp up to lv4, 2sp for lv5, caps at 5
>>Freeze: Single target elemental damage
Ice Mastery 1, 1sp up to lv4, 2sp for lv5, caps at 5
>>Blizzard: Hits all enemies for elemental damage
Ice Mastery 3, Freeze 3, 1sp up to lv4, 2sp for lv5, caps at 5
>>Freeze Veil: Places a veil on an ally that automatically counterattacks anyone who attacks them
Ice Mastery 3,, 1sp up to lv4, 2sp for lv5, caps at 5
Shock Mastery: Increases damage and cast speed for spells of the associated element.
1sp up to lv4, 2sp for lv5, caps at 5
>>Shock: Single target elemental damage
Shock Mastery 1, 1sp up to lv4, 2sp for lv5, caps at 5
>>Bolt Storm: Hits all enemies for elemental damage
Shock Mastery 3, Shock 3, 1sp up to lv4, 2sp for lv5, caps at 5
>>Shock Veil: Places a veil on an ally that automatically counterattacks anyone who attacks them
Shock Mastery 3,, 1sp up to lv4, 2sp for lv5, caps at 5
Mana Mastery: Increases damage and cast speed for spells of the associated spells.
1sp up to lv4, 2sp for lv5, caps at 5
>>Mana Bullet: Single target non-elemental damage
Mana Mastery 1, 1sp up to lv4, 2sp for lv5, caps at 5
>>Skyfall: Hits all enemies for non-elemental damage
Mana Mastery 3, Mana Bullet 3, 1sp up to lv4, 2sp for lv5, caps at 5
>>Healing Mana: Allows you to "heal" your MP
Mana Mastery 4, 3sp, caps at lv1
>>Concentrate: Allows you to increase the power of the next spell you cast
Mana Mastery 5, 5sp, caps at lv1
Space Mastery: Increases damage and cast speed for spells of the associated spells............
1sp, caps at 5
>>Portal Jump: Teleports the party to the last portal they used
Planet Mastery 1, 2sp for level 1, 1sp after, caps at lv5
>>Exit: Teleports the party to the exit of the dungeon
Planet Mastery 3, 2sp for level 1, 1sp after, caps at lv5
>>Sheildcraft: Nullifies a certain amount of damage the mage takes.
Planet Mastery 4, 1sp to lv7, 2sp after, caps at lv10
Scholar Lore: Increases item drop rate
INT Bonus 3, 1sp, caps at 5
Medicine: Increases effect of healing items
INT Bonus 5, 1sp, caps at 5
Oh gods, between just transcribing the information, making it look pretty, and making sure all the names are right (Big problem with Leo's guide: The guide lists "Bloody Cry" under the name "Shriek of Falling Leaves" for instance), this is taking forever... the rest of you I'm gonna post skills for tomorrow
Caelun_Niveus- Final Fight Guy
- Posts : 371
Join date : 2012-06-26
ANV Character
Name: Johnny
HP:
(520/600)
TP:
(1500/1500)
Re: Screw dragons, a 7th Dragon run
Caelun_Niveus wrote:>>Die for Me: Tells all Feared enemies to attack themselves with a normal attack.
Dominance 3, 2sp for lv1, 1sp after, caps at 5
>>Kill for Me: Tells all Feared enemies to attack eachother
Dominance 5, 2sp for lv1, 1sp after, caps at 5
>>Stand for Me: Tells all Feared enemies to protect their mistress, taking the damage from any other attacks.
Dominance 8, 2sp for lv1, 1sp after, caps at 5
So let's focus on whatever we need to get THESE right now.
Re: Screw dragons, a 7th Dragon run
You know what that means, right?
Dat catgirl is mine. Call her... I dunno. Sera.
Dat catgirl is mine. Call her... I dunno. Sera.
Re: Screw dragons, a 7th Dragon run
Leo E. wrote:Caelun_Niveus wrote:>>Die for Me: Tells all Feared enemies to attack themselves with a normal attack.
Dominance 3, 2sp for lv1, 1sp after, caps at 5
>>Kill for Me: Tells all Feared enemies to attack eachother
Dominance 5, 2sp for lv1, 1sp after, caps at 5
>>Stand for Me: Tells all Feared enemies to protect their mistress, taking the damage from any other attacks.
Dominance 8, 2sp for lv1, 1sp after, caps at 5
So let's focus on whatever we need to get THESE right now.
Just remember, you need "Terrorize" in order for them to actually do anything.
Caelun_Niveus- Final Fight Guy
- Posts : 371
Join date : 2012-06-26
ANV Character
Name: Johnny
HP:
(520/600)
TP:
(1500/1500)
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