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Halolz explores Armoroad's Labyrinth, an EO3 run

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Pick music, OST version or Ingame version

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Post by Caelun_Niveus Thu May 29, 2014 4:20 pm

grashbar wrote:
Leo E. wrote:Imagine how much of that 6 damage you dealt was thanks to my buffs.
The 7 damage was a result of a 24% attack buff, if you want accurate numbers. You're welcome.

So only 1.68 of the damage was from buff.  One or two points.

Does Leo get any penalties to his normal attacks for being back-row?
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Post by grashbar Thu May 29, 2014 4:27 pm

I've mentioned earlier that melee attacks have a damage penalty should you try to attack from the back row. But in return, enemy melee attacks do reduced damage to you.

No penalty on elemental/ranged attacks though, as Soapdish is demonstrating.
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Post by Caelun_Niveus Thu May 29, 2014 4:36 pm

So the two points less Leo is doing is probably because he's backrow... I would say he still has the right to mock Gamage's damage.
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Post by Gam Thu May 29, 2014 5:59 pm

Consider also that I am the healer. Healing grash.
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Post by grashbar Thu May 29, 2014 6:01 pm

Yes, there's also that. The Monk doesn't deal amazing damage, but what makes it good is that it's the only class capable of doing good damage unarmed. Everyone else deals shit damage unarmed.
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Post by Nick Soapdish Thu May 29, 2014 6:58 pm

♪~ We be pirates, we love to sail the seven seas! ~♪
♪~ Just a bunch o' scallywags who are as free as free can be. ~♪
♪~ We swim through storms and waves, all because you see... ~♪
♪~ Grand treasure and adventures's waiting just for me! ~♪

Sorry what was happening? I'm confused. I think I'm attacking. Hope I don't accidentally murder a team mate.
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Post by Leo E. Thu May 29, 2014 9:59 pm

Caelun_Niveus wrote:So the two points less Leo is doing is probably because he's backrow...  I would say he still has the right to mock Gamage's damage.

Gam wrote:Consider also that I am the healer.

Consider that I am a dedicated buffer and healer in the back row with no skill points invested into dealing damage.

Ctrl+C Ctrl+V attack for the rest of the battle because I have no TP left.
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Post by Caelun_Niveus Fri May 30, 2014 12:40 am

Leo E. wrote:
Gam wrote:Consider also that I am the healer.

Consider that I am a dedicated buffer and healer in the back row with no skill points invested into dealing damage.

This, really. Leo's class is the pure-healer, your class is a healer/dps hybrid.

I guess should ask then... what weapons are they each using?
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Post by grashbar Fri May 30, 2014 4:59 am

Alright, assigning comma-

Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 FdTSznQ
WHOOOA! We have limit skills ready! Limit skills don't consume HP or TP, but instead, they consume the limit bar, which charges up as a battle goes on. And once you use a limit skill...

Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 ZIUvYj1
Your turn is not used! Meaning you can pop it and still attack! It's very convenient, and can help turn the tide of a hard battle!

Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 EnE1JbU
Remember this screen? Those assigned with limit skills must have a full limit bar before they can use them. This means that both Leo and Gamage needs a full limit bar before they can use Charge Tactic.

The ones in use this battle are:

Indomitable - Survive with 1 HP left if fatally wounded. Effect wears off once it kicks in or the battle ends.

Charge Tactic - Raise whole team's attack for 5 turns at the start of the turn.

Very convenient, and like the Guildmaster said, needed to survive the Labyrinth.

Also, as of note, Leo is more like a pure support class with healing passives. Gamage has active healing skills that are more potent than Leo's passives. Also, Leo is the only other person in the team that can equip heavy armor, so the Prince(ss) can substitute for a Hoplite. Although a much less effective Hoplite.

Now, assigning commands:

>Turn 7
>Gamage and Leo uses Charge Tactic, raising everyone's offense for 5 turns!
>Grash used Indomitable and gained a survival effect!
>Meregho Saeno used Godly Flash on Grash for 46 damage! (NICE CALL GAMAGE!)
>Kirikaze A used Kagenui for 37 damage!
>Kirikaze B used Kagenui... but missed!
>Leo attacks for 6 damage!
>Soapdish is confused... and attacks Meregho Saeno for 43 damage!
>Gamage heals Grash for 28 HP!
>Grash attacks for a critical 27 damage!
>Everyone heals 10 HP thanks to Royal Veil!

Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 D1L5uXNHalolz explores Armoroad's Labyrinth, an EO3 run - Page 5 479mSlu
WE GOT HIM ON THE ROPES GUYS!
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Post by Nick Soapdish Fri May 30, 2014 9:05 am

I am shocked, I say shocked that I haven't shot a party member in the face in confusion.

DELIVER FINISHING BLOW!
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Post by Caelun_Niveus Fri May 30, 2014 11:53 am

nicksoapdish wrote:I am shocked, I say shocked that I haven't shot a party member in the face in confusion.

DELIVER FINISHING BLOW!
inb4 he delivers a finishing blow to a teamate
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Post by Gam Fri May 30, 2014 7:40 pm

Yes, punch punch. (this whole time the forum has been telling me there's been no new posts)
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Post by grashbar Sat May 31, 2014 5:34 am

Gam wrote:(this whole time the forum has been telling me there's been no new posts)
GOOD JOB FORUM. Also you have two skillpoints to use.

Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 A5ST1LR
Also I just noticed this. You LITERALLY cast fist.

The conclusion of the fight against Meregho Saeno:


Last edited by grashbar on Sun Jun 01, 2014 6:01 am; edited 1 time in total
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Post by Nick Soapdish Sat May 31, 2014 5:49 am

I'm scared. Someone please hold me.

Also what's an F.O.E.?


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Post by Scept Sat May 31, 2014 6:31 am

WELP.
Put 1 point each in Fire/Ice Mastery/Star and Horoscope.
nicksoapdish wrote:I'm scared. Someone please hold me.

Also what's an F.O.E.?
An absurdly powerful enemy that will kill our asses early on.
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Post by Caelun_Niveus Sat May 31, 2014 9:57 am

nicksoapdish wrote:Also what's an F.O.E.?



Each F.O.E. (which in the japanese version, stands for "Field On Enemy" rather than that Latin shit) is very powerful for the floor it is found on. Basically, we'll need to be able to go two floors deeper into the dungeon before we are able to try and take on the F.O.E.s on this floor.
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Post by grashbar Sun Jun 01, 2014 5:53 am

Update 9:


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Post by Gam Sun Jun 01, 2014 11:13 am

Put my points into blood return, we deed soon.
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Post by StalinCommander Sun Jun 01, 2014 12:13 pm

This game is confusing and slightly terrifying.
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Post by grashbar Mon Jun 02, 2014 12:55 pm

Update 11:
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Post by Caelun_Niveus Mon Jun 02, 2014 2:01 pm

grashbar wrote:FYI had I said yes without a ninja in the party, I would have gotten ambushed, but not without taking pre-battle damage.

Gee, if only you had two ninjas in the guild sitting in town waiting for something to do

Axel-san, could you pass the sake? This sushi is really dry...


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Post by Scept Mon Jun 02, 2014 2:14 pm

I vote we investigate the campground.
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Post by grashbar Sun Jul 13, 2014 7:39 am

Oh my god guys, AN UPDATE:

People with skill points to spend:
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Post by Scept Sun Jul 13, 2014 8:08 am

Alright, point in Fire Mastery. We're gonna need it.
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Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 Empty Re: Halolz explores Armoroad's Labyrinth, an EO3 run

Post by grashbar Sun Jul 13, 2014 1:43 pm

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Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 Left_bar_bleue720/800Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 Empty_bar_bleue  (720/800)
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Halolz explores Armoroad's Labyrinth, an EO3 run - Page 5 Empty Re: Halolz explores Armoroad's Labyrinth, an EO3 run

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