Game suggestion thread
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Aboithagameboi
Tael
grashbar
Vatonnage
Hunter Axel
Scept
spplmj
DA
OrionX
Nick Soapdish
Zyquux
StalinCommander
Leo E.
Dracojounin7
Cloak
MrNaleIt
Archer
The Mysterious Gourmet
Mentle
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Re: Game suggestion thread
Because you're not my real dad!
Hunter Axel- Vintage Guy
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Re: Game suggestion thread
Scept wrote:>Implying Alpar could ever be not-naive enough to be anyone's dad ever.
Hey you don't need to be reproductive to be a good father. I like kids.
...not like that you sicko.
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Re: Game suggestion thread
Because I'm too poor. Mail me your copy.
Vatonnage- Vintage Guy
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Re: Game suggestion thread
Vatonnage wrote:Because I'm too poor. Mail me your copy.
Over my dead body.
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Re: Game suggestion thread
Alpar wrote:So I was playing Valkyria Chronicles on my PS3 today.
If you have a PS3 you have ten seconds to explain why you don't own this magnificent game.
Leo E. wrote:
Also, this is the absolute best PC game ever. No question about it.
Re: Game suggestion thread
I don't know if I've mentioned this before but I suggest giving Yume Nikki a try. It's long, you probably won't finish it like I did, but all the theories and stuff are really really intriguing.
It should be free on the website iirc. Japanese indie game, psychological horror, done in JRPG Maker.
If you plan on beating it without a guide it'll take you months and beating it with a guide is no fun so good luck.
It should be free on the website iirc. Japanese indie game, psychological horror, done in JRPG Maker.
If you plan on beating it without a guide it'll take you months and beating it with a guide is no fun so good luck.
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Re: Game suggestion thread
That's nice and all but will it ever be released for North America?
Hunter Axel- Vintage Guy
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Re: Game suggestion thread
Super robot wars (W if you understand moon, OG2nd because it's hella easy to understand what to do)
Ghost Trick (DS, iOS)
Henry Hatsworth (DS)
Monster Tale (DS) (I mistyped this. Thank you cloak for correcting me.)
Izuna 2 (DS.)
Rhythm Tengoku (GBA. Slowest of the three games)
Rhythm Heaven (DS. This is where shit picks up. I recommend NOT emulating this unless you have insane mouse reflexes.)
The Legendary Starfy (DS)
Solatorobo (DS)
TOMBI 1 & 2(PS1)
Croc: Legend of Gobbos and Cros 2 (PS1/PC)
That should cover it for now.
Ghost Trick (DS, iOS)
Henry Hatsworth (DS)
Monster Tale (DS) (I mistyped this. Thank you cloak for correcting me.)
Izuna 2 (DS.)
- Warning:
- [29.04.2013 19:58:06] Tetsujin 28 Grash: so
[29.04.2013 19:58:12] Tetsujin 28 Grash: how's that tutorial level
[29.04.2013 20:02:11] Chicken Kitchen: Dead again
[29.04.2013 20:02:15] Chicken Kitchen: frogguns are the worst
[29.04.2013 20:02:26] Tetsujin 28 Grash: olololololololololololololo
[29.04.2013 20:02:27] Chicken Kitchen: mostly because they block corridors with an egg when they die
[29.04.2013 20:02:34] Chicken Kitchen: then when you try to kill the egg
[29.04.2013 20:02:39] Chicken Kitchen: the invincibile monstrosity, taddgun appears
Rhythm Tengoku (GBA. Slowest of the three games)
Rhythm Heaven (DS. This is where shit picks up. I recommend NOT emulating this unless you have insane mouse reflexes.)
The Legendary Starfy (DS)
Solatorobo (DS)
TOMBI 1 & 2(PS1)
Croc: Legend of Gobbos and Cros 2 (PS1/PC)
That should cover it for now.
Last edited by grashbar on Mon Jun 03, 2013 7:45 am; edited 1 time in total
grashbar- Veteran Guy
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Re: Game suggestion thread
I'll recommend Monster Tale on DS.
No, not that kind of monster, DA.
It's kind of like Megaman mixed with Pokemon.
Kinda kiddie, and a few broken strategies, but worth a playthrough.
No, not that kind of monster, DA.
It's kind of like Megaman mixed with Pokemon.
Kinda kiddie, and a few broken strategies, but worth a playthrough.
Cloak- Vintage Guy
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Re: Game suggestion thread
Pokemon mystery dungeon is a good pokemon based RPG series that puts you in their paws and i highly recommend if you like pokemon and RPGs. They have good stories,The dungeons are always changing so you never get the same dungeon twice and the fact you get to play as a pokemon is alot of fun! So yeah from the Advanced to the 3DS consider picking up and trying this game series.
Yoshi- Vintage Guy
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Re: Game suggestion thread
Drakan: The Ancients Gate (PS2). RIDE A DRAGON. MAKE THE DRAGON BURN STUFF. Oh, and you can fight stuff on foot with magic and swords and stuff. Good atmosphere, a bit of unfortunate platforming.
Drakengard 2 (PS2). RIDE A DRAGON. MAKE THE DRAGON BURN STUFF Etc. etc. Cool plot, pretty good aerial combat segments, playable characters have some good variety.
Baldurs Gate: Dark Alliance (PS2). Featuring Drizzt'do Urden from the Dungeons and Dragons series. Strictly birds-eye-view, but fun nonetheless. Make sure you carry multiple recall potions.
Crimson Tears (PS2). Cyborgs in Tokyo. Mystery Dungeons. Decent weapon variety, each character has a specialty. Can get repetitive, but still fun.
Ratchet and Clank series (PS2/PS3). Yes, all of them. A godsend of the third person shooter genre. You can pick up the first three as the Ratchet and Clank Collection. Deadlocked is worth a play. Size Matters had cool concepts but suffered in places.
Drakengard 2 (PS2). RIDE A DRAGON. MAKE THE DRAGON BURN STUFF Etc. etc. Cool plot, pretty good aerial combat segments, playable characters have some good variety.
Baldurs Gate: Dark Alliance (PS2). Featuring Drizzt'do Urden from the Dungeons and Dragons series. Strictly birds-eye-view, but fun nonetheless. Make sure you carry multiple recall potions.
Crimson Tears (PS2). Cyborgs in Tokyo. Mystery Dungeons. Decent weapon variety, each character has a specialty. Can get repetitive, but still fun.
Ratchet and Clank series (PS2/PS3). Yes, all of them. A godsend of the third person shooter genre. You can pick up the first three as the Ratchet and Clank Collection. Deadlocked is worth a play. Size Matters had cool concepts but suffered in places.
Cloak- Vintage Guy
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Re: Game suggestion thread
Cloak wrote:Ratchet and Clank
MY NIGGA.
Archer- Vintage Guy
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Re: Game suggestion thread
Bitch please, I've played everything but that pirate one.
Cloak- Vintage Guy
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Re: Game suggestion thread
SO I'VE RECOMMENDED THIS GLORIOUS PS3 GAME ONCE.
ALLOW ME TO DO SO ONCE MORE
WITH DETAIL.
Just to give you an idea of how the gameplay is handled, you basically get five personnel classes:
Scouts: Go the farthest, used for (obviously) scouting, and have a decent firing ability
Shocktroopers: Can go a fair distance, main units for taking down enemy foot soldiers since they have heavy firepower
Lancers: MISSILE LANCES THAT CAN KILL TANKS, also somehow pretty good under cannon fire and very resistant against explosives
Engineers: Can fix tanks among various other things on the battlefield, defend themselves, heal allies to max hp, refill all ammo, and can unarm landmines. Also a special class the enemy doesn't seem to have as far as the main story is concerned on the first playthrough, so this is a massive advantage you have here.
Snipers: Have the least defense and ability for distance but can do heavy damage from long range, and since headshots are a thing in this game, this is arguably the easiest class to do so with
you get a squad of 20 consisting of as many of these classes as you want
each with their own personality, backstory (which you can read up on optionally somewhere in the menu), and skills
there are skills that both help and don't help you
such as "Fancies Men", "Accuracy Boost", "Metal Head", Â "Big Sister, "Valkyria", and so on, all of which help performance for your troops
then the negative ones like "Pollen Allergy", "Desert Allergy", "City Boy (which helps in more rural areas as opposed to nature ones), "Lonely" (which activates when someone strays too far from teammates and starts feeling discouraged" and so forth
and depending on which mission it is, and what the briefing requires you to do, you must select a number of each of those types of classes and troops to which you think will help best fulfill the job.
So some missions Shocktroopers may be useless, others Lancers.
You choose which ones to command in command mode, which has you looking on a map, letting you see identified enemies and every single one of your allies with no time constraint on you during this phase. Depending on how many units are required in the mission, you get more command points. Every time you choose to move a unit, you use up one, with the exception of tanks which cost two. If you have any command points unused, they'll account and add up for the next turn, as the same rules apply for the enemy commander. During command mode you can also choose to make certain things happen in your Orders list. Orders such as "Heal", "Aim Boost", "Defense Boost", "Evade Boost" and whatnot will cost a certain amount of command points at the reward of helping whatever unit you so choose to impose them upon, thankfully without having to enter combat so you make these decisions from a completely safe dimension. At another cost though, each Order can only be used once per turn, some orders which will affect your permission to use certain others. Using "Attack Boost" for instance will not let you use "All Attack", which raises one unit's offensive power at the cost of one command point, as opposed to everyone's offensive power for two. Also unlike the enemy, for the most part you're the only one that can use Orders. Only special story focused villains can use Orders, and even then you can collect Orders through the course of your adventures before starting each chapter, and before you know it you'll have a whole list to your disposal which can really help save you if you use the right ones.
From there after picking a unit to control, you move around in a 3D plane on the actual battlefield, each unit which comes with his or her own capability for movement, depending on what class they are.
You can go as far as you need to and when you put your soldier in front of an enemy (or anywhere really, but ideally an enemy of course), you press R1 to enter firing mode, which lets you aim before firing your shots, which puts you in a sort of stand-still turn based feeling attack (which is to say nobody will attack you during this phase). Aside from that though, depending on the class, some units will stand still from where they were placed and automatically fire at you if you're in their range, which counts for both sides. In firing mode, after you're done attacking, if the enemy is still left alive, depending on what class they are (Scout, Shocktroopers, Engineers) they will return fire, and with each class, the amount of damage they return fire with will vary. You can also aim with your grenades, or choose to use a healing item on yourself. Each time your turn comes up, every unit on your side heals a certain amount of hp, which is a feature the enemy has too, so you really feel it matters how you strategize and how every single bullet you aim and shoot will count to your victory (though thankfully it's not so unfairly focused that it's the sole victory-granting element you need to worry about, it's to say you worry about it without realizing it on your own.)
Each chapter also introduces you to some new innovation which you'll need to learn in order to survive on the field. The prologue teaches you cover fire and counterattacks, chapter 1 teaches you hidden enemies and the dangers of tanks. Chapter 2 teaches you how to use a tank yourself, and later on you'll get things like watchtowers (which they don't tell you you can grenade, and which Engineers can also fix, which was a great hidden detail), trenches, deeper trenches, mortar fire, bunkers, and the list carries.
On a side note, I also really liked as a small detail how since this is a Sega title, they gave a cameo for Aika and Vyse, both from Skies of Arcadia, another Sega game.
This is basically one of the best things Sega can do when they're not focusing on sanic, you know, one of "those" underrated titles.
Sorta like Shenmue and Yakuza.
Story is kind of just there, but for a sort of generic story, they have you playing as a somewhat overcompetent main character, which blends in nicely with the fact that it's YOU who has to live up to the challenge of being the savior of the world with war strategies. The voice acting seriously depends on which character it is, the music can be pretty great at times though, and ye gods the designs are god tier, there's practically no flaw for the most part, if any at all.
By the way the setting is fantasy Europe in fantasy WW2. So that's sure to sound good to some of you.
The only flaws I can find are when enemies die, their ragdoll corpses are worse than THQuality. That and how weird a few things are, such as the ability to take out watchlights with a sniper but you can't do it with a tank, and how the entirety of chapter 8 was walkthrough requiring bullcrap. Oh yeah, and the ranking is weird. It ranks you on how quickly you finish the mission, and that's literally it. No accounting for how many survived, how many command points you used, nothing like that. Kinda weird.
But aside from that the game is phenomenal. It even won an award for best strategy RPG for PS3 or something like that, despite its obscurity.
Also super duper uper many thanks to Link for fixing the embedding.
Get this game ASAP if you have a PS3.
ALLOW ME TO DO SO ONCE MORE
WITH DETAIL.
Just to give you an idea of how the gameplay is handled, you basically get five personnel classes:
Scouts: Go the farthest, used for (obviously) scouting, and have a decent firing ability
Shocktroopers: Can go a fair distance, main units for taking down enemy foot soldiers since they have heavy firepower
Lancers: MISSILE LANCES THAT CAN KILL TANKS, also somehow pretty good under cannon fire and very resistant against explosives
Engineers: Can fix tanks among various other things on the battlefield, defend themselves, heal allies to max hp, refill all ammo, and can unarm landmines. Also a special class the enemy doesn't seem to have as far as the main story is concerned on the first playthrough, so this is a massive advantage you have here.
Snipers: Have the least defense and ability for distance but can do heavy damage from long range, and since headshots are a thing in this game, this is arguably the easiest class to do so with
you get a squad of 20 consisting of as many of these classes as you want
each with their own personality, backstory (which you can read up on optionally somewhere in the menu), and skills
there are skills that both help and don't help you
such as "Fancies Men", "Accuracy Boost", "Metal Head", Â "Big Sister, "Valkyria", and so on, all of which help performance for your troops
then the negative ones like "Pollen Allergy", "Desert Allergy", "City Boy (which helps in more rural areas as opposed to nature ones), "Lonely" (which activates when someone strays too far from teammates and starts feeling discouraged" and so forth
and depending on which mission it is, and what the briefing requires you to do, you must select a number of each of those types of classes and troops to which you think will help best fulfill the job.
So some missions Shocktroopers may be useless, others Lancers.
You choose which ones to command in command mode, which has you looking on a map, letting you see identified enemies and every single one of your allies with no time constraint on you during this phase. Depending on how many units are required in the mission, you get more command points. Every time you choose to move a unit, you use up one, with the exception of tanks which cost two. If you have any command points unused, they'll account and add up for the next turn, as the same rules apply for the enemy commander. During command mode you can also choose to make certain things happen in your Orders list. Orders such as "Heal", "Aim Boost", "Defense Boost", "Evade Boost" and whatnot will cost a certain amount of command points at the reward of helping whatever unit you so choose to impose them upon, thankfully without having to enter combat so you make these decisions from a completely safe dimension. At another cost though, each Order can only be used once per turn, some orders which will affect your permission to use certain others. Using "Attack Boost" for instance will not let you use "All Attack", which raises one unit's offensive power at the cost of one command point, as opposed to everyone's offensive power for two. Also unlike the enemy, for the most part you're the only one that can use Orders. Only special story focused villains can use Orders, and even then you can collect Orders through the course of your adventures before starting each chapter, and before you know it you'll have a whole list to your disposal which can really help save you if you use the right ones.
From there after picking a unit to control, you move around in a 3D plane on the actual battlefield, each unit which comes with his or her own capability for movement, depending on what class they are.
You can go as far as you need to and when you put your soldier in front of an enemy (or anywhere really, but ideally an enemy of course), you press R1 to enter firing mode, which lets you aim before firing your shots, which puts you in a sort of stand-still turn based feeling attack (which is to say nobody will attack you during this phase). Aside from that though, depending on the class, some units will stand still from where they were placed and automatically fire at you if you're in their range, which counts for both sides. In firing mode, after you're done attacking, if the enemy is still left alive, depending on what class they are (Scout, Shocktroopers, Engineers) they will return fire, and with each class, the amount of damage they return fire with will vary. You can also aim with your grenades, or choose to use a healing item on yourself. Each time your turn comes up, every unit on your side heals a certain amount of hp, which is a feature the enemy has too, so you really feel it matters how you strategize and how every single bullet you aim and shoot will count to your victory (though thankfully it's not so unfairly focused that it's the sole victory-granting element you need to worry about, it's to say you worry about it without realizing it on your own.)
Each chapter also introduces you to some new innovation which you'll need to learn in order to survive on the field. The prologue teaches you cover fire and counterattacks, chapter 1 teaches you hidden enemies and the dangers of tanks. Chapter 2 teaches you how to use a tank yourself, and later on you'll get things like watchtowers (which they don't tell you you can grenade, and which Engineers can also fix, which was a great hidden detail), trenches, deeper trenches, mortar fire, bunkers, and the list carries.
On a side note, I also really liked as a small detail how since this is a Sega title, they gave a cameo for Aika and Vyse, both from Skies of Arcadia, another Sega game.
This is basically one of the best things Sega can do when they're not focusing on sanic, you know, one of "those" underrated titles.
Sorta like Shenmue and Yakuza.
Story is kind of just there, but for a sort of generic story, they have you playing as a somewhat overcompetent main character, which blends in nicely with the fact that it's YOU who has to live up to the challenge of being the savior of the world with war strategies. The voice acting seriously depends on which character it is, the music can be pretty great at times though, and ye gods the designs are god tier, there's practically no flaw for the most part, if any at all.
By the way the setting is fantasy Europe in fantasy WW2. So that's sure to sound good to some of you.
The only flaws I can find are when enemies die, their ragdoll corpses are worse than THQuality. That and how weird a few things are, such as the ability to take out watchlights with a sniper but you can't do it with a tank, and how the entirety of chapter 8 was walkthrough requiring bullcrap. Oh yeah, and the ranking is weird. It ranks you on how quickly you finish the mission, and that's literally it. No accounting for how many survived, how many command points you used, nothing like that. Kinda weird.
But aside from that the game is phenomenal. It even won an award for best strategy RPG for PS3 or something like that, despite its obscurity.
Also super duper uper many thanks to Link for fixing the embedding.
Get this game ASAP if you have a PS3.
Archer- Vintage Guy
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grashbar- Veteran Guy
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Re: Game suggestion thread
Thanks, but no.
Dracojounin7- Vintage Guy
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Re: Game suggestion thread
Maybe one of these days.
Type Moon comes first however.
Type Moon comes first however.
Archer- Vintage Guy
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Re: Game suggestion thread
I can't read picture, so I don't know what it is.
MrNaleIt- Vintage Guy
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Re: Game suggestion thread
MrNaleIt wrote:I can't read picture, so I don't know what it is.
http://en.wikipedia.org/wiki/Otome_wa_Boku_ni_Koishiteru
Re: Game suggestion thread
Go play this. It's Ikaruga.
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